For official announcements and getting support
>> PCGamingWiki
Includes some technical details
>> GamesLantern
Game information, mission board checker, and build editor.
Deep dive into game mechanics, based on source code review.
Calculates weapon breakpoints (hits to kill) for enemy types. Unsure if this is updated.
>> NexusMods
Where most mods are hosted. Requires an account (free) for downloads.
>> dtkit-patch
The original source for the script that patches Darktide to be able to load mods. This includes a precompiled binary for Linux, too.
Most discussion and troubleshooting happens here (rip search engine indexing)
>> Darktide Mod Framework documentation
Documentation for modding (installation and creation)
Official announcement for posterity. These are not hard and strict (as in, break them and you get banned immediately), but they're the line in the sand where if you go past, that's your problem.
>> For the Drip
Client side cosmetic customization. Use with For the Drip Extra for more options.
In the Psykhanium or SoloPlay maps, lets you equip weapons and tune their stats/perks/blessings
Updated by Az, forked from Fracticality (left in the Darktide Modders Discord)
>> A bunch of random small things in the #creation-showcase channel in the Darktide Modders Discord
Some of these are actual mods, while some of these are just proofs of concept. Too many to comprehensively find, but a few to note are:
For use with Many More Try. Basically having a private solo lobby by joining a mission that expired from the board, which still gives you rewards.
>> DTFilter
Colloquially known as maelstroom
Has a prettier UI
Decompiled source code for Darktide, hosted on GitHub so you don't have to go through the process yourself.
Shows all the colors used by the game (as of 2023-04-05)
I think ItsAlxl posted this? idk
Code names for localization strings, with the English quote in the next column.
Thanks to Norkkom
>> Fatshark Lua Optimization Principles
>> limn bundle extractor
Extracts Darktide's bundle files into lua bytecode.
Thanks to manshanko.
Unreadable until you use...
Decompiles the lua bytecode into readable lua code.
Thanks to Aussiemoon.
There is a precompiled version for your convenience, thanks to igromanru
For these two, the commands are written in the readmes, but I'll just throw it in my own page because I'm special hehe
>> dtmt
Honestly idk how this works because I'm stupid, but I think it's supposed to combine the previous two into one step
Sir Aiedail has some other tools on there but that's a bit beyond me.
Oh and there's notes on how to get started with reverse engineering, if you're up for the task
The best we got atm (2025-05-04).